corda / net.corda.core.transactions / TransactionBuilder

TransactionBuilder

open class TransactionBuilder

A TransactionBuilder is a transaction class that's mutable (unlike the others which are all immutable). It is intended to be passed around contracts that may edit it by adding new states/commands. Then once the states and commands are right, this class can be used as a holding bucket to gather signatures from multiple parties.

The builder can be customised for specific transaction types, e.g. where additional processing is needed before adding a state/command.

Parameters

notary - Notary used for the transaction. If null, this indicates the transaction DOES NOT have a notary. When this is set to a non-null value, an output state can be added by just passing in a ContractState – a TransactionState with this notary specified will be generated automatically.

Constructors

<init>

TransactionBuilder(notary: Party? = null, lockId: UUID = defaultLockId(), inputs: MutableList<StateRef> = arrayListOf(), attachments: MutableList<AttachmentId> = arrayListOf(), outputs: MutableList<TransactionState<ContractState>> = arrayListOf(), commands: MutableList<Command<*>> = arrayListOf(), window: TimeWindow? = null, privacySalt: PrivacySalt = PrivacySalt())
TransactionBuilder(notary: Party)

A TransactionBuilder is a transaction class that's mutable (unlike the others which are all immutable). It is intended to be passed around contracts that may edit it by adding new states/commands. Then once the states and commands are right, this class can be used as a holding bucket to gather signatures from multiple parties.

TransactionBuilder(notary: Party? = null, lockId: UUID = defaultLockId(), inputs: MutableList<StateRef> = arrayListOf(), attachments: MutableList<AttachmentId> = arrayListOf(), outputs: MutableList<TransactionState<ContractState>> = arrayListOf(), commands: MutableList<Command<*>> = arrayListOf(), window: TimeWindow? = null, privacySalt: PrivacySalt = PrivacySalt(), references: MutableList<StateRef> = arrayListOf(), serviceHub: ServiceHub? = (Strand.currentStrand() as? FlowStateMachine<*>)?.serviceHub)

Properties

attachments

val attachments: MutableList<AttachmentId>

commands

val commands: MutableList<Command<*>>

inputs

val inputs: MutableList<StateRef>

lockId

var lockId: UUID

notary

Notary used for the transaction. If null, this indicates the transaction DOES NOT have a notary. When this is set to a non-null value, an output state can be added by just passing in a ContractState – a TransactionState with this notary specified will be generated automatically.

var notary: Party?

outputs

val outputs: MutableList<TransactionState<ContractState>>

privacySalt

var privacySalt: PrivacySalt

references

val references: MutableList<StateRef>

serviceHub

val serviceHub: ServiceHub?

window

var window: TimeWindow?

Functions

addAttachment

Adds an attachment with the specified hash to the TransactionBuilder.

fun addAttachment(attachmentId: AttachmentId): TransactionBuilder

addCommand

Adds a Command to the transaction.

fun addCommand(arg: Command<*>): TransactionBuilder

Adds a Command to the transaction, specified by the encapsulated CommandData object and required list of signing PublicKeys.

fun addCommand(data: CommandData, vararg keys: PublicKey): TransactionBuilderfun addCommand(data: CommandData, keys: List<PublicKey>): TransactionBuilder

addInputState

Adds an input StateRef to the transaction.

open fun addInputState(stateAndRef: StateAndRef<*>): TransactionBuilder

addOutputState

Adds an output state to the transaction.

fun addOutputState(state: TransactionState<*>): TransactionBuilder

Adds an output state, with associated contract code (and constraints), and notary, to the transaction.

fun addOutputState(state: ContractState, contract: ContractClassName = requireNotNullContractClassName(state), notary: Party, encumbrance: Int? = null, constraint: AttachmentConstraint = AutomaticPlaceholderConstraint): TransactionBuilder

Adds an output state. A default notary must be specified during builder construction to use this method

fun addOutputState(state: ContractState, contract: ContractClassName = requireNotNullContractClassName(state), constraint: AttachmentConstraint = AutomaticPlaceholderConstraint): TransactionBuilder

Adds an output state with the specified constraint.

fun addOutputState(state: ContractState, constraint: AttachmentConstraint): TransactionBuilder

addReferenceState

Adds a reference input StateRef to the transaction.

open fun addReferenceState(referencedStateAndRef: ReferencedStateAndRef<*>): TransactionBuilder

attachments

Returns an immutable list of attachment hashes.

fun attachments(): List<AttachmentId>

commands

Returns an immutable list of Commands.

fun commands(): List<Command<*>>

copy

Creates a copy of the builder.

fun copy(): TransactionBuilder

inputStates

Returns an immutable list of input StateRefs.

fun inputStates(): List<StateRef>

outputStates

Returns an immutable list of output TransactionStates.

fun outputStates(): List<TransactionState<*>>

referenceStates

Returns an immutable list of reference input StateRefs.

fun referenceStates(): List<StateRef>

setPrivacySalt

fun setPrivacySalt(privacySalt: PrivacySalt): TransactionBuilder

setTimeWindow

Sets the TimeWindow for this transaction, replacing the existing TimeWindow if there is one. To be valid, the transaction must then be signed by the notary service within this window of time. In this way, the notary acts as the Timestamp Authority.

fun setTimeWindow(timeWindow: TimeWindow): TransactionBuilder

The TimeWindow for the transaction can also be defined as time +/- timeTolerance. The tolerance should be chosen such that your code can finish building the transaction and sending it to the Timestamp Authority within that window of time, taking into account factors such as network latency. Transactions being built by a group of collaborating parties may therefore require a higher time tolerance than a transaction being built by a single node.

fun setTimeWindow(time: Instant, timeTolerance: Duration): TransactionBuilder

toLedgerTransaction

fun toLedgerTransaction(services: ServiceHub): LedgerTransaction

toSignedTransaction

Sign the built transaction and return it. This is an internal function for use by the service hub, please use ServiceHub.signInitialTransaction instead.

fun toSignedTransaction(keyManagementService: KeyManagementService, publicKey: PublicKey, signatureMetadata: SignatureMetadata, services: ServicesForResolution): SignedTransaction

toWireTransaction

Generates a WireTransaction from this builder, resolves any AutomaticPlaceholderConstraint, and selects the attachments to use for this transaction.

fun toWireTransaction(services: ServicesForResolution): WireTransaction
fun toWireTransaction(services: ServicesForResolution, schemeId: Int): WireTransaction
fun toWireTransaction(services: ServicesForResolution, schemeId: Int, properties: Map<Any, Any>): WireTransaction

verify

fun verify(services: ServiceHub): Unit

withItems

A more convenient way to add items to this transaction that calls the add* methods for you based on type

fun withItems(vararg items: Any): TransactionBuilder