class StaticPointer<T : ContractState> : StatePointer<T>
A StaticPointer contains a pointer to a specific StateRef and can be resolved by looking up the StateRef via ServiceHub. There are a number of things to keep in mind when using StaticPointers:
<init> |
Allows this class to be evolved through backwards compatibility with version 1 of this class. StaticPointer(pointer: StateRef, type: Class<T>)
A StaticPointer contains a pointer to a specific StateRef and can be resolved by looking up the StateRef via ServiceHub. There are a number of things to keep in mind when using StaticPointers: StaticPointer(pointer: StateRef, type: Class<T>, isResolved: Boolean = false) |
isResolved |
Determines whether the state pointer should be resolved to a reference input when used in a transaction. val isResolved: Boolean |
pointer |
An identifier for the ContractState that this StatePointer points to. val pointer: StateRef |
type |
Type of the state which is being pointed to. val type: Class<T> |
equals |
fun equals(other: Any?): Boolean |
hashCode |
fun hashCode(): Int |
resolve |
Resolves a StaticPointer to a StateAndRef via a StateRef look-up. fun resolve(services: ServiceHub): StateAndRef<T>
Resolves a StatePointer to a StateAndRef from inside a LedgerTransaction. The intuition here is that all of the pointed-to states will be included in the transaction as reference states. fun resolve(ltx: LedgerTransaction): StateAndRef<T> |