static Pointer
inline fun <T : ContractState> staticPointer(stateAndRef: StateAndRef<T>, isResolved: Boolean = false): <Error class: unknown class>
Creates a StaticPointer to the specified contract state.
Return
Returns a StaticPointer to the specified contract state.
Parameters
state And Ref
The StateAndRef instance from which to construct a static pointer.
is Resolved
Determines whether the state pointer should be resolved to a reference input when included in a transaction.