linear Pointer
inline fun <T : LinearState> linearPointer(state: T, isResolved: Boolean = true): <Error class: unknown class>
Creates a LinearPointer to the specified linear state.
Return
Returns a LinearPointer to the specified linear state.
Parameters
state
The LinearState instance from which to construct a linear pointer.
is Resolved
Determines whether the state pointer should be resolved to a reference input when included in a transaction.