linearPointer

inline fun <T : LinearState> linearPointer(state: T, isResolved: Boolean = true): <Error class: unknown class>

Creates a LinearPointer to the specified linear state.

Return

Returns a LinearPointer to the specified linear state.

Parameters

state

The LinearState instance from which to construct a linear pointer.

isResolved

Determines whether the state pointer should be resolved to a reference input when included in a transaction.