API: Flows

An example flow

Before we discuss the API offered by the flow, let’s consider what a standard flow may look like.

Imagine a flow for agreeing a basic ledger update between Alice and Bob. This flow will have two sides:

  • An Initiator side, that will initiate the request to update the ledger
  • A Responder side, that will respond to the request to update the ledger


In our flow, the Initiator flow class will be doing the majority of the work:

Part 1 - Build the transaction

  • Choose a notary for the transaction
  • Create a transaction builder
  • Extract any input states from the vault and add them to the builder
  • Create any output states and add them to the builder
  • Add any commands, attachments and time-window to the builder

Part 2 - Sign the transaction

  • Sign the transaction builder
  • Convert the builder to a signed transaction

Part 3 - Verify the transaction

  • Verify the transaction by running its contracts

Part 4 - Gather the counterparty’s signature

  • Send the transaction to the counterparty
  • Wait to receive back the counterparty’s signature
  • Add the counterparty’s signature to the transaction
  • Verify the transaction’s signatures

Part 5 - Finalize the transaction

  • Send the transaction to the notary
  • Wait to receive back the notarised transaction
  • Record the transaction locally
  • Store any relevant states in the vault
  • Send the transaction to the counterparty for recording

We can visualize the work performed by initiator as follows:

flow overview


To respond to these actions, the responder takes the following steps:

Part 1 - Sign the transaction

  • Receive the transaction from the counterparty
  • Verify the transaction’s existing signatures
  • Verify the transaction by running its contracts
  • Generate a signature over the transaction
  • Send the signature back to the counterparty

Part 2 - Record the transaction

  • Receive the notarised transaction from the counterparty
  • Record the transaction locally
  • Store any relevant states in the vault


In practice, a flow is implemented as one or more communicating FlowLogic subclasses. The FlowLogic subclass’s constructor can take any number of arguments of any type. The generic of FlowLogic (e.g. FlowLogic<SignedTransaction>) indicates the flow’s return type.

class Initiator(val arg1: Boolean,
                val arg2: Int,
                val counterparty: Party): FlowLogic<SignedTransaction>() { }

class Responder(val otherParty: Party) : FlowLogic<Unit>() { }
public static class Initiator extends FlowLogic<SignedTransaction> {
    private final boolean arg1;
    private final int arg2;
    private final Party counterparty;

    public Initiator(boolean arg1, int arg2, Party counterparty) {
        this.arg1 = arg1;
        this.arg2 = arg2;
        this.counterparty = counterparty;


public static class Responder extends FlowLogic<Void> { }

FlowLogic annotations

Any flow from which you want to initiate other flows must be annotated with the @InitiatingFlow annotation. Additionally, if you wish to start the flow via RPC, you must annotate it with the @StartableByRPC annotation:

class Initiator(): FlowLogic<Unit>() { }
public static class Initiator extends FlowLogic<Unit> { }

Meanwhile, any flow that responds to a message from another flow must be annotated with the @InitiatedBy annotation. @InitiatedBy takes the class of the flow it is responding to as its single parameter:

class Responder(val otherSideSession: FlowSession) : FlowLogic<Unit>() { }
public static class Responder extends FlowLogic<Void> { }

Additionally, any flow that is started by a SchedulableState must be annotated with the @SchedulableFlow annotation.


Each FlowLogic subclass must override FlowLogic.call(), which describes the actions it will take as part of the flow. For example, the actions of the initiator’s side of the flow would be defined in Initiator.call, and the actions of the responder’s side of the flow would be defined in Responder.call.

In order for nodes to be able to run multiple flows concurrently, and to allow flows to survive node upgrades and restarts, flows need to be checkpointable and serializable to disk. This is achieved by marking FlowLogic.call(), as well as any function invoked from within FlowLogic.call(), with an @Suspendable annotation.

class Initiator(val counterparty: Party): FlowLogic<Unit>() {
    override fun call() { }
public static class InitiatorFlow extends FlowLogic<Void> {
    private final Party counterparty;

    public Initiator(Party counterparty) {
        this.counterparty = counterparty;

    public Void call() throws FlowException { }



Within FlowLogic.call, the flow developer has access to the node’s ServiceHub, which provides access to the various services the node provides. We will use the ServiceHub extensively in the examples that follow. You can also see API: ServiceHub for information about the services the ServiceHub offers.

Common flow tasks

There are a number of common tasks that you will need to perform within FlowLogic.call in order to agree ledger updates. This section details the API for common tasks.

Transaction building

The majority of the work performed during a flow will be to build, verify and sign a transaction. This is covered in API: Transactions .

Extracting states from the vault

When building a transaction, you’ll often need to extract the states you wish to consume from the vault. This is covered in API: Vault Query .

Retrieving information about other nodes

We can retrieve information about other nodes on the network and the services they offer using ServiceHub.networkMapCache.


Remember that a transaction generally needs a notary to:

  • Prevent double-spends if the transaction has inputs
  • Serve as a timestamping authority if the transaction has a time-window

There are several ways to retrieve a notary from the network map:

val notaryName: CordaX500Name = CordaX500Name(
        organisation = "Notary Service",
        locality = "London",
        country = "GB")
val specificNotary: Party = serviceHub.networkMapCache.getNotary(notaryName)!!
// Alternatively, we can pick an arbitrary notary from the notary
// list. However, it is always preferable to specify the notary
// explicitly, as the notary list might change when new notaries are
// introduced, or old ones decommissioned.
val firstNotary: Party = serviceHub.networkMapCache.notaryIdentities.first()

CordaX500Name notaryName = new CordaX500Name("Notary Service", "London", "GB");
Party specificNotary = Objects.requireNonNull(getServiceHub().getNetworkMapCache().getNotary(notaryName));
// Alternatively, we can pick an arbitrary notary from the notary
// list. However, it is always preferable to specify the notary
// explicitly, as the notary list might change when new notaries are
// introduced, or old ones decommissioned.
Party firstNotary = getServiceHub().getNetworkMapCache().getNotaryIdentities().get(0);

Specific counterparties

We can also use the network map to retrieve a specific counterparty:

val counterpartyName: CordaX500Name = CordaX500Name(
        organisation = "NodeA",
        locality = "London",
        country = "GB")
val namedCounterparty: Party = serviceHub.identityService.wellKnownPartyFromX500Name(counterpartyName) ?:
        throw IllegalArgumentException("Couldn't find counterparty for NodeA in identity service")
val keyedCounterparty: Party = serviceHub.identityService.partyFromKey(dummyPubKey) ?:
        throw IllegalArgumentException("Couldn't find counterparty with key: $dummyPubKey in identity service")

CordaX500Name counterPartyName = new CordaX500Name("NodeA", "London", "GB");
Party namedCounterparty = getServiceHub().getIdentityService().wellKnownPartyFromX500Name(counterPartyName);
Party keyedCounterparty = getServiceHub().getIdentityService().partyFromKey(dummyPubKey);

Communication between parties

In order to create a communication session between your initiator flow and the receiver flow you must call initiateFlow(party: Party): FlowSession

FlowSession instances in turn provide three functions:

  • send(payload: Any)

    • Sends the payload object
  • receive(receiveType: Class<R>): R

    • Receives an object of type receiveType
  • sendAndReceive(receiveType: Class<R>, payload: Any): R

    • Sends the payload object and receives an object of type receiveType back

In addition FlowLogic provides functions that batch receives:

  • receiveAllMap(sessions: Map<FlowSession, Class<out Any>>): Map<FlowSession, UntrustworthyData<Any>> Receives from all FlowSession objects specified in the passed in map. The received types may differ.
  • receiveAll(receiveType: Class<R>, sessions: List<FlowSession>): List<UntrustworthyData<R>> Receives from all FlowSession objects specified in the passed in list. The received types must be the same.

The batched functions are implemented more efficiently by the flow framework.


initiateFlow creates a communication session with the passed in Party.

val counterpartySession: FlowSession = initiateFlow(counterparty)

FlowSession counterpartySession = initiateFlow(counterparty);

Note that at the time of call to this function no actual communication is done, this is deferred to the first send/receive, at which point the counterparty will either:

  • Ignore the message if they are not registered to respond to messages from this flow.
  • Start the flow they have registered to respond to this flow.


Once we have a FlowSession object we can send arbitrary data to a counterparty:


counterpartySession.send(new Object());

The flow on the other side must eventually reach a corresponding receive call to get this message.


We can also wait to receive arbitrary data of a specific type from a counterparty. Again, this implies a corresponding send call in the counterparty’s flow. A few scenarios:

  • We never receive a message back. In the current design, the flow is paused until the node’s owner kills the flow.
  • Instead of sending a message back, the counterparty throws a FlowException. This exception is propagated back to us, and we can use the error message to establish what happened.
  • We receive a message back, but it’s of the wrong type. In this case, a FlowException is thrown.
  • We receive back a message of the correct type. All is good.

Upon calling receive (or sendAndReceive), the FlowLogic is suspended until it receives a response.

We receive the data wrapped in an UntrustworthyData instance. This is a reminder that the data we receive may not be what it appears to be! We must unwrap the UntrustworthyData using a lambda:

val packet1: UntrustworthyData<Int> = counterpartySession.receive<Int>()
val int: Int = packet1.unwrap { data ->
    // Perform checking on the object received.
    // T O D O: Check the received object.
    // Return the object.

UntrustworthyData<Integer> packet1 = counterpartySession.receive(Integer.class);
Integer integer = packet1.unwrap(data -> {
    // Perform checking on the object received.
    // T O D O: Check the received object.
    // Return the object.
    return data;

We’re not limited to sending to and receiving from a single counterparty. A flow can send messages to as many parties as it likes, and each party can invoke a different response flow:

val regulatorSession: FlowSession = initiateFlow(regulator)
val packet3: UntrustworthyData<Any> = regulatorSession.receive<Any>()

FlowSession regulatorSession = initiateFlow(regulator);
regulatorSession.send(new Object());
UntrustworthyData<Object> packet3 = regulatorSession.receive(Object.class);


We can also use a single call to send data to a counterparty and wait to receive data of a specific type back. The type of data sent doesn’t need to match the type of the data received back:

val packet2: UntrustworthyData<Boolean> = counterpartySession.sendAndReceive<Boolean>("You can send and receive any class!")
val boolean: Boolean = packet2.unwrap { data ->
    // Perform checking on the object received.
    // T O D O: Check the received object.
    // Return the object.

UntrustworthyData<Boolean> packet2 = counterpartySession.sendAndReceive(Boolean.class, "You can send and receive any class!");
Boolean bool = packet2.unwrap(data -> {
    // Perform checking on the object received.
    // T O D O: Check the received object.
    // Return the object.
    return data;

Counterparty response

Suppose we’re now on the Responder side of the flow. We just received the following series of messages from the Initiator:

  • They sent us an Any instance
  • They waited to receive an Integer instance back
  • They sent a String instance and waited to receive a Boolean instance back

Our side of the flow must mirror these calls. We could do this as follows:

val any: Any = counterpartySession.receive<Any>().unwrap { data -> data }
val string: String = counterpartySession.sendAndReceive<String>(99).unwrap { data -> data }

Object obj = counterpartySession.receive(Object.class).unwrap(data -> data);
String string = counterpartySession.sendAndReceive(String.class, 99).unwrap(data -> data);


Subflows are pieces of reusable flows that may be run by calling FlowLogic.subFlow. There are two broad categories of subflows, inlined and initiating ones. The main difference lies in the counter-flow’s starting method, initiating ones initiate counter-flows automatically, while inlined ones expect some parent counter-flow to run the inlined counterpart.

Inlined subflows

Inlined subflows inherit their calling flow’s type when initiating a new session with a counterparty. For example, say we have flow A calling an inlined subflow B, which in turn initiates a session with a party. The FlowLogic type used to determine which counter-flow should be kicked off will be A, not B. Note that this means that the other side of this inlined flow must therefore be implemented explicitly in the kicked off flow as well. This may be done by calling a matching inlined counter-flow, or by implementing the other side explicitly in the kicked off parent flow.

An example of such a flow is CollectSignaturesFlow. It has a counter-flow SignTransactionFlow that isn’t annotated with InitiatedBy. This is because both of these flows are inlined; the kick-off relationship will be defined by the parent flows calling CollectSignaturesFlow and SignTransactionFlow.

In the code inlined subflows appear as regular FlowLogic instances, without either of the @InitiatingFlow or @InitiatedBy annotation.

Initiating subflows

Initiating subflows are ones annotated with the @InitiatingFlow annotation. When such a flow initiates a session its type will be used to determine which @InitiatedBy flow to kick off on the counterparty.

An example is the @InitiatingFlow InitiatorFlow/@InitiatedBy ResponderFlow flow pair in the FlowCookbook.

Core initiating subflows

Corda-provided initiating subflows are a little different to standard ones as they are versioned together with the platform, and their initiated counter-flows are registered explicitly, so there is no need for the InitiatedBy annotation.

Library flows

Corda installs four initiating subflow pairs on each node by default:

  • NotaryChangeFlow/NotaryChangeHandler, which should be used to change a state’s notary
  • ContractUpgradeFlow.Initiate/ContractUpgradeHandler, which should be used to change a state’s contract
  • SwapIdentitiesFlow/SwapIdentitiesHandler, which is used to exchange confidential identities with a counterparty

Corda also provides a number of built-in inlined subflows that should be used for handling common tasks. The most important are:

  • FinalityFlow which is used to notarise, record locally and then broadcast a signed transaction to its participants and any extra parties.
  • ReceiveFinalityFlow to receive these notarised transactions from the FinalityFlow sender and record locally.
  • CollectSignaturesFlow , which should be used to collect a transaction’s required signatures
  • SendTransactionFlow , which should be used to send a signed transaction if it needed to be resolved on the other side.
  • ReceiveTransactionFlow, which should be used receive a signed transaction

Let’s look at some of these flows in more detail.


FinalityFlow allows us to notarise the transaction and get it recorded in the vault of the participants of all the transaction’s states:

val notarisedTx1: SignedTransaction = subFlow(FinalityFlow(fullySignedTx, listOf(counterpartySession), FINALISATION.childProgressTracker()))

SignedTransaction notarisedTx1 = subFlow(new FinalityFlow(fullySignedTx, singleton(counterpartySession), FINALISATION.childProgressTracker()));

We can also choose to send the transaction to additional parties who aren’t one of the state’s participants:

val partySessions: List<FlowSession> = listOf(counterpartySession, initiateFlow(regulator))
val notarisedTx2: SignedTransaction = subFlow(FinalityFlow(fullySignedTx, partySessions, FINALISATION.childProgressTracker()))

List<FlowSession> partySessions = Arrays.asList(counterpartySession, initiateFlow(regulator));
SignedTransaction notarisedTx2 = subFlow(new FinalityFlow(fullySignedTx, partySessions, FINALISATION.childProgressTracker()));

Only one party has to call FinalityFlow for a given transaction to be recorded by all participants. It must not be called by every participant. Instead, every other particpant must call ReceiveFinalityFlow in their responder flow to receive the transaction:

subFlow(ReceiveFinalityFlow(counterpartySession, expectedTxId = idOfTxWeSigned))

subFlow(new ReceiveFinalityFlow(counterpartySession, idOfTxWeSigned));

idOfTxWeSigned is an optional parameter used to confirm that we got the right transaction. It comes from using SignTransactionFlow which is described below.

Error handling behaviour

Once a transaction has been notarised and its input states consumed by the flow initiator (eg. sender), should the participant(s) receiving the transaction fail to verify it, or the receiving flow (the finality handler) fails due to some other error, we then have a scenario where not all parties have the correct up to date view of the ledger (a condition where eventual consistency between participants takes longer than is normally the case under Corda’s eventual consistency model ). To recover from this scenario, the receiver’s finality handler will automatically be sent to the Flow Hospital where it’s suspended and retried from its last checkpoint upon node restart, or according to other conditional retry rules explained in flow hospital runtime behaviour . This gives the node operator the opportunity to recover from the error. Until the issue is resolved the node will continue to retry the flow on each startup. Upon successful completion by the receiver’s finality flow, the ledger will become fully consistent once again.


The list of parties who need to sign a transaction is dictated by the transaction’s commands. Once we’ve signed a transaction ourselves, we can automatically gather the signatures of the other required signers using CollectSignaturesFlow:

val fullySignedTx: SignedTransaction = subFlow(CollectSignaturesFlow(twiceSignedTx, setOf(counterpartySession, regulatorSession), SIGS_GATHERING.childProgressTracker()))

SignedTransaction fullySignedTx = subFlow(new CollectSignaturesFlow(twiceSignedTx, emptySet(), SIGS_GATHERING.childProgressTracker()));

Each required signer will need to respond by invoking its own SignTransactionFlow subclass to check the transaction (by implementing the checkTransaction method) and provide their signature if they are satisfied:

val signTransactionFlow: SignTransactionFlow = object : SignTransactionFlow(counterpartySession) {
    override fun checkTransaction(stx: SignedTransaction) = requireThat {
        // Any additional checking we see fit...
        val outputState = stx.tx.outputsOfType<DummyState>().single()
        require(outputState.magicNumber == 777)

val idOfTxWeSigned = subFlow(signTransactionFlow).id

class SignTxFlow extends SignTransactionFlow {
    private SignTxFlow(FlowSession otherSession, ProgressTracker progressTracker) {
        super(otherSession, progressTracker);

    protected void checkTransaction(@NotNull SignedTransaction stx) {
        requireThat(require -> {
            // Any additional checking we see fit...
            DummyState outputState = (DummyState) stx.getTx().getOutputs().get(0).getData();
            checkArgument(outputState.getMagicNumber() == 777);
            return null;

SecureHash idOfTxWeSigned = subFlow(new SignTxFlow(counterpartySession, SignTransactionFlow.tracker())).getId();

Types of things to check include:

  • Ensuring that the transaction received is the expected type, i.e. has the expected type of inputs and outputs
  • Checking that the properties of the outputs are expected, this is in the absence of integrating reference data sources to facilitate this
  • Checking that the transaction is not incorrectly spending (perhaps maliciously) asset states, as potentially the transaction creator has access to some of signer’s state references


Verifying a transaction received from a counterparty also requires verification of every transaction in its dependency chain. This means the receiving party needs to be able to ask the sender all the details of the chain. The sender will use SendTransactionFlow for sending the transaction and then for processing all subsequent transaction data vending requests as the receiver walks the dependency chain using ReceiveTransactionFlow:

subFlow(SendTransactionFlow(counterpartySession, twiceSignedTx))

// Optional request verification to further restrict data access.
subFlow(object : SendTransactionFlow(counterpartySession, twiceSignedTx) {
    override fun verifyDataRequest(dataRequest: FetchDataFlow.Request.Data) {
        // Extra request verification.

subFlow(new SendTransactionFlow(counterpartySession, twiceSignedTx));

// Optional request verification to further restrict data access.
subFlow(new SendTransactionFlow(counterpartySession, twiceSignedTx) {
    protected void verifyDataRequest(@NotNull FetchDataFlow.Request.Data dataRequest) {
        // Extra request verification.

We can receive the transaction using ReceiveTransactionFlow, which will automatically download all the dependencies and verify the transaction:

val verifiedTransaction = subFlow(ReceiveTransactionFlow(counterpartySession))

SignedTransaction verifiedTransaction = subFlow(new ReceiveTransactionFlow(counterpartySession));

We can also send and receive a StateAndRef dependency chain and automatically resolve its dependencies:

subFlow(SendStateAndRefFlow(counterpartySession, dummyStates))

// On the receive side ...
val resolvedStateAndRef = subFlow(ReceiveStateAndRefFlow<DummyState>(counterpartySession))

subFlow(new SendStateAndRefFlow(counterpartySession, dummyStates));

// On the receive side ...
List<StateAndRef<DummyState>> resolvedStateAndRef = subFlow(new ReceiveStateAndRefFlow<>(counterpartySession));

Why inlined subflows?

Inlined subflows provide a way to share commonly used flow code while forcing users to create a parent flow. Take for example CollectSignaturesFlow. Say we made it an initiating flow that automatically kicks off SignTransactionFlow that signs the transaction. This would mean malicious nodes can just send any old transaction to us using CollectSignaturesFlow and we would automatically sign it!

By making this pair of flows inlined we provide control to the user over whether to sign the transaction or not by forcing them to nest it in their own parent flows.

In general if you’re writing a subflow the decision of whether you should make it initiating should depend on whether the counter-flow needs broader context to achieve its goal.


Suppose a node throws an exception while running a flow. Any counterparty flows waiting for a message from the node (i.e. as part of a call to receive or sendAndReceive) will be notified that the flow has unexpectedly ended and will themselves end. However, the exception thrown will not be propagated back to the counterparties.

If you wish to notify any waiting counterparties of the cause of the exception, you can do so by throwing a FlowException:

 * Exception which can be thrown by a [FlowLogic] at any point in its logic to unexpectedly bring it to a permanent end.
 * The exception will propagate to all counterparty flows and will be thrown on their end the next time they wait on a
 * [FlowSession.receive] or [FlowSession.sendAndReceive]. Any flow which no longer needs to do a receive, or has already
 * ended, will not receive the exception (if this is required then have them wait for a confirmation message).
 * If the *rethrown* [FlowException] is uncaught in counterparty flows and propagation triggers then the exception is
 * downgraded to an [UnexpectedFlowEndException]. This means only immediate counterparty flows will receive information
 * about what the exception was.
 * [FlowException] (or a subclass) can be a valid expected response from a flow, particularly ones which act as a service.
 * It is recommended a [FlowLogic] document the [FlowException] types it can throw.
 * @property originalErrorId the ID backing [getErrorId]. If null it will be set dynamically by the flow framework when
 *     the exception is handled. This ID is propagated to counterparty flows, even when the [FlowException] is
 *     downgraded to an [UnexpectedFlowEndException]. This is so the error conditions may be correlated later on.
open class FlowException(message: String?, cause: Throwable?, var originalErrorId: Long? = null) :
        CordaException(message, cause), IdentifiableException {
    constructor(message: String?, cause: Throwable?) : this(message, cause, null)
    constructor(message: String?) : this(message, null)
    constructor(cause: Throwable?) : this(cause?.toString(), cause)
    constructor() : this(null, null)

    // private field with obscure name to ensure it is not overridden
    private var peer: Party? = null

    override fun getErrorId(): Long? = originalErrorId

The flow framework will automatically propagate the FlowException back to the waiting counterparties.

There are many scenarios in which throwing a FlowException would be appropriate:

  • A transaction doesn’t verify()
  • A transaction’s signatures are invalid
  • The transaction does not match the parameters of the deal as discussed
  • You are reneging on a deal


We can give our flow a progress tracker. This allows us to see the flow’s progress visually in our node’s CRaSH shell.

To provide a progress tracker, we have to override FlowLogic.progressTracker in our flow:

companion object {
    object ID_OTHER_NODES : Step("Identifying other nodes on the network.")
    object SENDING_AND_RECEIVING_DATA : Step("Sending data between parties.")
    object EXTRACTING_VAULT_STATES : Step("Extracting states from the vault.")
    object OTHER_TX_COMPONENTS : Step("Gathering a transaction's other components.")
    object TX_BUILDING : Step("Building a transaction.")
    object TX_SIGNING : Step("Signing a transaction.")
    object TX_VERIFICATION : Step("Verifying a transaction.")
    object SIGS_GATHERING : Step("Gathering a transaction's signatures.") {
        // Wiring up a child progress tracker allows us to see the
        // subflow's progress steps in our flow's progress tracker.
        override fun childProgressTracker() = CollectSignaturesFlow.tracker()

    object VERIFYING_SIGS : Step("Verifying a transaction's signatures.")
    object FINALISATION : Step("Finalising a transaction.") {
        override fun childProgressTracker() = FinalityFlow.tracker()

    fun tracker() = ProgressTracker(

private static final Step ID_OTHER_NODES = new Step("Identifying other nodes on the network.");
private static final Step SENDING_AND_RECEIVING_DATA = new Step("Sending data between parties.");
private static final Step EXTRACTING_VAULT_STATES = new Step("Extracting states from the vault.");
private static final Step OTHER_TX_COMPONENTS = new Step("Gathering a transaction's other components.");
private static final Step TX_BUILDING = new Step("Building a transaction.");
private static final Step TX_SIGNING = new Step("Signing a transaction.");
private static final Step TX_VERIFICATION = new Step("Verifying a transaction.");
private static final Step SIGS_GATHERING = new Step("Gathering a transaction's signatures.") {
    // Wiring up a child progress tracker allows us to see the
    // subflow's progress steps in our flow's progress tracker.
    public ProgressTracker childProgressTracker() {
        return CollectSignaturesFlow.tracker();
private static final Step VERIFYING_SIGS = new Step("Verifying a transaction's signatures.");
private static final Step FINALISATION = new Step("Finalising a transaction.") {
    public ProgressTracker childProgressTracker() {
        return FinalityFlow.tracker();

private final ProgressTracker progressTracker = new ProgressTracker(

We then update the progress tracker’s current step as we progress through the flow as follows:

progressTracker.currentStep = ID_OTHER_NODES


HTTP and database calls

HTTP, database and other calls to external resources are allowed in flows. However, their support is currently limited:

  • The call must be executed in a BLOCKING way. Flows don’t currently support suspending to await the response to a call to an external resource

    • For this reason, the call should be provided with a timeout to prevent the flow from suspending forever. If the timeout elapses, this should be treated as a soft failure and handled by the flow’s business logic
  • The call must be idempotent. If the flow fails and has to restart from a checkpoint, the call will also be replayed

Concurrency, Locking and Waiting

Corda is designed to:

  • run many flows in parallel
  • persist flows to storage and resurrect those flows much later
  • (in the future) migrate flows between JVMs

Because of this, care must be taken when performing locking or waiting operations.


Flows should avoid using locks or interacting with objects that are shared between flows (except for ServiceHub and other carefully crafted services such as Oracles. See Writing oracle services ). Locks will significantly reduce the scalability of the node, and can cause the node to deadlock if they remain locked across flow context switch boundaries (such as when sending and receiving from peers, as discussed above, or sleeping, as discussed below).


A flow can wait until a specific transaction has been received and verified by the node using FlowLogic.waitForLedgerCommit. Outside of this, scheduling an activity to occur at some future time should be achieved using SchedulableState.

However, if there is a need for brief pauses in flows, you have the option of using FlowLogic.sleep in place of where you might have used Thread.sleep. Flows should expressly not use Thread.sleep, since this will prevent the node from processing other flows in the meantime, significantly impairing the performance of the node.

Even FlowLogic.sleep should not be used to create long running flows or as a substitute to using the SchedulableState scheduler, since the Corda ethos is for short-lived flows (long-lived flows make upgrading nodes or CorDapps much more complicated).

For example, the finance package currently uses FlowLogic.sleep to make several attempts at coin selection when many states are soft locked, to wait for states to become unlocked:

for (retryCount in 1..maxRetries) {
    if (!attemptSpend(services, amount, lockId, notary, onlyFromIssuerParties, withIssuerRefs, stateAndRefs)) {
        log.warn("Coin selection failed on attempt $retryCount")
        // TODO: revisit the back off strategy for contended spending.
        if (retryCount != maxRetries) {
            val durationMillis = (minOf(retrySleep.shl(retryCount), retryCap / 2) * (1.0 + Math.random())).toInt()
        } else {
            log.warn("Insufficient spendable states identified for $amount")
    } else {


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